fertbits.blogg.se

Daylight zombie quest wickerdust
Daylight zombie quest wickerdust












daylight zombie quest wickerdust

This refers to how far a Zombie must drop to be considered falling.

#DAYLIGHT ZOMBIE QUEST WICKERDUST TRIAL#

This refers to how long it takes after loading into a Trial for the Zombies to spawn.Survivors can disintegrate a Zombie by stunning it with a Pallet or using a Stun Perk such as Head On on them, which will cause it to respawn below a random Hook after 45 seconds. This will also cause them to lose line of sight.

daylight zombie quest wickerdust

Survivors can blind a Zombie using Flashlights, Firecrackers or Flash Grenades, which stuns them for 15 seconds in addition to the default Stun time of the Item used. The Nemesis can interact with the Zombies by hitting them with his fist or his Tentacle.īoth actions will disintegrate the Zombie and cause it to respawn below a random Hook after 12 seconds.ĭestroying a Zombie using the Tentacle will also fill his Power Gauge a bit. If nearby Survivors ( 20 metres) to them or breaks line of sight long enough. In this state, the Zombies have no special use other than informing The Nemesis that there is seemingly no Survivor in the Zombie's immediate vicinity. This state is indicated with their arms hanging by their side their shambling gait. If they come across a Survivor, they will start to pursue them until the Survivor manages to lose or destroy them or the Zombies are successful in contaminating, then injuring, and finally downing the chased Survivor.īy default, the Zombies roam freely, but aimlessly about the Trial Grounds.

daylight zombie quest wickerdust

They roam freely about the Trial Grounds and provide intelligence to The Nemesis, as he can read their Auras at all times. The Zombies, a female and a male one, spawn only in Trials against The Nemesis.














Daylight zombie quest wickerdust